Mobile Experience
Designed Around How People Actually Hold and Use Their Phones
App experiences designed around how people actually hold, tap and use their phones - not a shrunk-down desktop screen.
Our Process
Understanding the specific context your app is used in - on the move, one-handed, short sessions.
User flows built around mobile constraints, not adapted from a desktop design.
Respecting iOS and Android's own interface conventions rather than forcing one look onto both.
Interactive prototypes tested on real devices before development starts.
Developer handoff with design QA once the build is in progress.
Seeing high drop-off at a specific step in your app? Let's find out why.
Talk to an Expert→Mobile Experience Services We Offer
Mobile-First UX Design
Design built around thumb reach and one-handed use, not a shrunk desktop layout.
Platform-Specific UI
iOS and Android conventions respected rather than forcing one look onto both.
Onboarding Flow Design
Flows designed to get new users to value quickly, without a wall of screens first.
Motion & Micro-Interactions
Interaction design that makes an app feel responsive, not static.
Why Choose Infigrity for Mobile Experience?
Respects Each Platform's Conventions
The same brand experience, adapted to iOS and Android's own interaction patterns rather than forcing identical UI onto both.
Tested on Real Devices, Not Previews
Interactive prototypes get tested on actual phones before development starts, catching usability issues while they're cheap to fix.
Redesigns Where Drop-Off Is High
Common engagement is fixing a specific step where users are dropping off, not rebuilding an app that mostly already works.
Tablets Scoped Separately
Tablet layouts are scoped on their own, since the usage context and available space are genuinely different from phones.
How We Work With You
Time & Material
For an app experience that will keep evolving with new features.
- →Change scope as requirements evolve
- →Pay based on work delivered
- →Sprint-based delivery and review
- →Full visibility into progress
Dedicated Team
Extend your team with mobile designers who work inside your sprint cycle.
- →Resourcing matched to your exact needs
- →Direct daily collaboration with your team
- →Scale the team up or down as needed
- →Guaranteed committed hours
Fixed Price
For a clearly scoped design project with a defined screen set and timeline.
- →Scope agreed upfront
- →Milestone-based delivery
- →Fixed timeline and budget
- →Best for well-defined projects
More in Experience Design
Experience Design
Most redesigns fail for the same reason: nobody watched a real person try to use the old version first. We start with research, not a mood board, then design interfaces for web, mobile and commerce that people actually complete tasks in. Same design system, same team, from wireframe through to launch.
Learn more→UI/UX Design
We start with how people actually use the product, not a mood board. Research and structure come before visual design, so the interface you launch with has already been tested against real user flows - across web, mobile and commerce.
Learn more→Website Design
We design websites people can navigate without thinking about it - clear structure, fast load times, and a path to the action you actually want a visitor to take. Built on solid SEO foundations from day one, not added on afterward.
Learn more→Commerce Experience
Storefront and checkout design that reduces friction at every step between browsing and buying.
Learn more→Human Machine Interface
Interface design for devices, kiosks and embedded systems where the screen is only part of the interaction.
Learn more→Frequently Asked Questions
Not necessarily - we design the same brand experience but respect each platform's own interaction conventions (navigation patterns, gestures), which usually feels more native than forcing identical UI on both.
Yes, where relevant - tablet layouts are scoped separately from phone layouts since the usage context and available space are genuinely different.
Yes - redesign engagements are common, especially where an app's core functionality works but the experience has aged or user drop-off is high at specific steps.
Interactive prototypes on real devices, ideally with a handful of target users - catching usability issues before a single line of code is written.
Related Services
Mobile App Development
We build native and cross-platform apps that people actually keep on their phone - from the first wireframe through app store approval, and the updates that come after launch. One team handles the design, the build, and the backend behind it, so nothing falls into a gap between vendors.
Learn more→UI/UX Design
We start with how people actually use the product, not a mood board. Research and structure come before visual design, so the interface you launch with has already been tested against real user flows - across web, mobile and commerce.
Learn more→Quality Assurance & Testing
We test the way your users will actually use the product - real devices, real edge cases, real regression passes before every release, not a rushed check the week before launch. Manual and automated testing work together, so bugs get caught while they're still cheap to fix.
Learn more→




